KVEC · Holler Camps

Technology Workshops

Hands-on, standards-aligned tech camps for your school — on-site or at KVEC. Flexible half-day, full-day, or week-long formats.

View the full workshop catalog (with links)
Pricing varies by on-site vs. KVEC facilities — contact [email protected]
Every Holler Camp is fully adaptable. Any workshop can be scaled for any age group — elementary through high school — and offered as professional development for staff and teachers.
11 student workshops · 3 educator trainings
Create & Media Build & Engineer Code & Immersive
Create & Media High School

3D Animation

Blender

Students create their own 3D character and learn the full animation pipeline.

Learning outcomes
  • Model and rig a 3D character in Blender
  • apply keyframe animation to create fluid motion
  • navigate the full animation pipeline from concept to render.
KY standards
CS: H-AP-04, H-AP-07, H-AP-08, H-AP-09 · Tech: CC1, CC2, ID1, ID2 · VPA: Media Arts
Half day · Full day · Week
Build & Engineer Elem & HS

3D Printing

TinkerCAD

Students use TinkerCAD to design and 3D print their own objects — they can even take one home.

Learning outcomes
  • Design a 3D object in TinkerCAD
  • prepare a model for printing with proper scale and supports
  • troubleshoot basic print issues.
KY standards
CS: E-AP-03, E-CS-01 (Elem) · H-AP-04, H-CS-01 (HS) · Tech: ID1, ID2, CT1, CT2
Half day · Full day · Week
Code & Immersive Elem & HS

Artificial Intelligence

ChatGPT · Claude · Gemini

Students explore how AI tools like ChatGPT, Claude, and Gemini work, and learn to use them responsibly for research, writing, and creative projects.

Learning outcomes
  • Explain how AI tools like ChatGPT, Claude, and Gemini generate responses
  • use AI responsibly for research, writing, and creative projects
  • evaluate AI output for accuracy and bias.
KY standards
CS: E-IC-01, E-IC-03 (Elem) · H-AP-12*, H-IC-02, H-DA-05 (HS) · Tech: DC1, DC2, KC1, KC2
Half day · Full day · Week
Create & Media Elem & HS

Art

Mixed media

Students learn fundamentals and create their own piece in their chosen medium.

Learning outcomes
  • Apply foundational techniques in a chosen medium
  • develop and execute an original creative concept
  • reflect on their artistic process and choices.
KY standards
VPA: Visual Arts — Creating, Presenting, Responding · Tech: CC1, CC2
Half day · Full day · Week
Code & Immersive Elem & HS

Game Development

Unity / Unreal

A beginner-friendly intro to game engines — elementary uses guided projects; high school builds levels in Unity or Unreal.

Learning outcomes
  • Navigate a game engine (Unity or Unreal)
  • apply visual scripting to control game mechanics
  • design and test a playable game level.
KY standards
CS: E-AP-01–E-AP-05 (Elem) · H-AP-04, H-AP-05, H-AP-06 (HS) · Tech: ID1, ID2, CT1, CT2
Half day · Full day · Week
Build & Engineer High School

Hardware & Programming

Arduino

Using Arduino microcontrollers, students go from blinking LEDs to full robotics projects.

Learning outcomes
  • Wire and program Arduino microcontrollers
  • build circuits integrating sensors and outputs
  • write code to control physical hardware in robotics projects.
KY standards
CS: H-CS-01, H-CS-02, H-CS-05*, H-AP-04, H-AP-05 · Tech: CT1, CT2, ID1, ID2
Half day · Full day · Week
Create & Media Elem & HS

MoCap

Rokoko · OptiTrack

Students learn the basic principles of motion capture first-hand using Rokoko and OptiTrack.

Learning outcomes
  • Set up and calibrate motion capture equipment
  • capture and clean motion data using Rokoko and OptiTrack
  • apply captured motion to digital characters.
KY standards
CS: E-CS-01 (Elem) · H-CS-01 (HS) · Tech: CC1, CC2, EL1, EL2 · VPA: Media Arts
Half day · Full day · Week
Create & Media Elem & HS

Photography

Camera / phone

Students learn photography practices whether using a camera or simply their phone.

Learning outcomes
  • Apply composition and lighting fundamentals
  • capture quality images using a camera or phone
  • edit and present a curated set of photographs.
KY standards
VPA: Media Arts / Visual Arts — Creating, Presenting · Tech: CC1, CC2
Half day · Full day · Week
Build & Engineer Elem & HS

Robotics & Wiring

Robotics kits

Students develop skills involved in designing and programming robots.

Learning outcomes
  • Design and assemble a functional robot
  • program robot behavior using logical sequences
  • troubleshoot wiring and code to solve movement challenges.
KY standards
CS: E-AP-01, E-AP-04, E-CS-01 (Elem) · M-CS-02, M-AP-07 (MS) · H-CS-05*, H-AP-04 (HS) · Tech: CT1, CT2, ID1, ID2
Half day · Full day · Week
Create & Media Elem & HS

Videography

Production suite

Students get first-hand experience with video production.

Learning outcomes
  • Plan and storyboard a video project
  • operate camera equipment and capture footage
  • edit video using production software.
KY standards
VPA: Media Arts — Creating, Producing, Presenting · Tech: CC1, CC2
Half day · Full day · Week
Code & Immersive Elem & HS

Virtual Reality

VR headsets

Students learn about the growing VR industry and experience virtual reality first-hand.

Learning outcomes
  • Explain how VR technology works and its real-world applications
  • navigate and interact within VR environments
  • evaluate the impact of immersive technology on industries.
KY standards
CS: E-IC-01 (Elem) · H-IC-02, H-IC-03 (HS) · Tech: EL1, EL2, ID1, ID2
Half day · Full day · Week

Professional Development

Staff & teachers

Any camp can be adapted for educators. These trainings support KAS-CS and KAS-T implementation.

3D printers

3D Printing Trainings

Learn how to run and manage a 3D printer in the classroom.

Half day · Full day Supports KAS-CS & KAS-T
ChatGPT · Claude · Gemini

Artificial Intelligence Trainings

Integrate AI tools into lesson planning, grading, and classroom workflows — with practical guidance on responsible use.

Half day · Full day Supports KAS-CS & KAS-T
Google Workspace

Google Certification Prep

Learn the process and knowledge necessary to acquire a Google Certification.

Half day · Full day Supports KAS-T
theholler.org  ·  kvec.theholler.org  ·  [email protected]
🎓

KY Standards Aligned

All camps align with Kentucky Academic Standards for Computer Science, Technology, and Visual/Performing Arts.

📅

Flexible Scheduling

Half-day, full-day, or week-long sessions. We come to your school or host at our facilities.

💻

Industry-Grade Equipment

3D printers, VR headsets, motion capture suits, drones, robotics kits, and professional software — we bring it all.

👥

Expert Instructors

Our Holler Engineers are experienced technology educators passionate about bringing STEM to Eastern Kentucky.

Ready to Bring Tech to Your School?

Contact us to schedule camps for your students. We handle the equipment, curriculum, and instruction.

Get Started — [email protected]

CAMP Content