Learning Innovation Grant Recipient
“Collecting Real-Time Data” is an AP Statistics project that enables students to collect quantitative data from team and individual video game experiences. To collect this data, students will play various Xbox One games and record lap times and bowling scores, for example. The collected data will then be used to
construct and compare parallel team boxplots, describe distributions and run various statistical tests. The goal of the project is to enhance student mastery by making the data collection, description, comparison, and inference processes more interactive and interesting to students.